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AGO Phonics Aqua(Level 1)  | Card Game

Retail Price: ¥990
Your Price: ¥792

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AGO Phonics Aqua(Level 1) | Card Game | ETJ Book Service


Published by: AGO

AGO Phonics card games (second edition) provide a fun way for kids to learn the sounds that make up the English language, with students developing phonemic awareness, and building vocabulary as they play!

* There are 36 different target phonemes and over 100 words to practice in each deck! Target phoneme sounds are highlighted on the cards, with three illustrated examples for each. Engaging game play ensures students’ focus and attention!

Level 1 (Aqua) Practices: A-Z, plus 10 “double letter” sounds (bb, ck, dd, ff, nn, pp, rr, ss, tt, zz)

Level 2 (Green) Practices: Blends and consonant digraphs (sh, ch, ph, th, wh), single letter long vowel sounds, and “magic e”.

Level 3 (Orange) Practices: Vowel digraphs, diphthongs, soft sounds, r controlled vowels, silent letters, and more…!

64 x 89 mm
53 cards (36 phonics cards & 17 action cards)
1 rule cards (English)
1 Website Information Card.

* Aqua: 

What’s new in 2nd edition:
The last 10 cards have been changed for “double letters”. (bb, ck, dd, ff, tt, pp, rr, ss, tt, zz).
Why? These phonemes were chosen as they can be sounded easily by applying the same rules for sounding out single letter sounds (so they are more accessible for beginners).
Some vocab items were changed. Some graphics were improved.
The result… an easier to use set of cards, with a more cohesive set of phoneme targets suitable for beginners!

Note: instructions are only in English in 2nd edition single AGO decks, with QR code links and web-links to Japanese instructions and videos. A Japanese instruction sheet is included with AGO box sets.


Click here to watch a short slideshow on how to play AGO:


How AGO Works:

AGO focuses the classroom conversation onto a set of everyday questions that are interesting and useful. Players practice asking and answering these questions as they play, and soon it becomes second nature!

As AGO is fun and gets everyone talking, it’s great a way to start a lesson, or play at the end as a reward for hard work in class. Questions pop up in a fairly random order, so AGO is ideal for continuously reviewing material out of sequence. By playing a variety of games, and gradually introducing new cards to the playing deck, it is easy to set the right difficulty progression and swift progress will be made!

Offering AGO to your students individually is an inexpensive but sure way to get them SPEAKING English outside class. It’s homework that is willingly done, and parents are typically surprised to find out that they enjoy playing, too!